Skeet Range (July 14th, 2008)

This was a quick map I made just to see how it would play. It's based on real life skeet shooting, and everything should be to scale. I'd also wanted to make a trap range on the other side but never got around to it.

Bots spawn on a conveyor belt and are slowly pushed towards a bounce pad. Then they are thrown across the map and the idea is to shoot them in the air with a 10 shot machine gun and vertical velocity bullets. At first I had problems with the bots driving around and their velocity was added to the bounce pad's velocity which threw them in the wrong paths. However, you can do /set _tankSpeed 0.1 when you're in position to prevent them from messing up the game.

It's a lot of fun, but I doubt many people would get it so I've never hosted it.

Skeet Range Overview

Skeet Range in Action