Lopsided (November 13th, 2008)

Non-symmetrical capture the flag maps are not made too often because they generally favor one team over the other. However, I decided to give it a try and see what I could come up with.

My main idea was a heavily fortified base with few teammates versus a large opposing team that was scattered and had limited cover. To take that further, I gave the smaller team powerful flags and very weak flags to the larger team. The general idea was the small team would use their base and firepower to defeat the larger team. The larger team had only shear numbers to try and overwhelm the base of the small team.

I gave the smaller red team five members, and the larger green team ten. The red team has guided missiles, lasers, rapid fire, super bullets, and shields. The green team only has enough shields to equip 40% of their team. I spent a lot of effort trying to tweak the map and settings to make up for the lopsided teams and layout. The map's fun when it's full, but unfortunately only about 10% of the people that play seem to get the idea. I guess it's back to churning out the same old mindless killing maps. This map is currently on my rotation server at bzbattleground.com:9000.

A fun map in my opinion